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OWLBOY REVIEW

Most of the time, videogames grant us control over supernaturally strong and quick-witted characters who can achieve things we lowly humans would never be capable of. In Owlboy, you take control of an owl called Otus who is an idiot. At least, that’s his reputation in the pleasant owl town of [...]

DISHONORED 2 REVIEW

The most dismissive thing I can say about Dishonored 2 is that it’s a lot like Dishonored—one of my favourite games of all time. At its worst, it offers a similar experience to its predecessor, which is to say, it offers tens of hours of extraordinary first-person stealth and action. Frequently, [...]

PLANET COASTER REVIEW

Let’s get this elephant out of the room: Planet Coaster is made by Frontier, developers of the well-loved RollerCoaster Tycoon 3. The day before its release, Atari’s RollerCoaster Tycoon World comes out, having had a rough beta thanks to flaws including limited coaster heights and a clumsy camera. [...]

KILLING FLOOR 2 REVIEW

My favorite gun in Killing Floor 2 is the medic’s HMTech-201 SMG. It makes a tinny plink plink plink sound as it arcs glowing blobs in a tidy line, kicking toward the sky like a scalpel swiping upwards. It’s one of the least deathcore weapons in KF2, where others are carrying bloodied sawblades, [...]

HITMAN: THE COMPLETE FIRST SEASON REVIEW

Like many, I was surprised when Hitman was announced as episodic. Surprised, but not worried. Story has never been the main focus of the Hitman series. That changed for Hitman: Absolution, and I—like many series fans—didn’t much care for that game. In deciding to release each mission individually, [...]

WATCH DOGS 2 REVIEW

Hackers are often portrayed as computer savants hunched over a keyboard, sucking down a Diet Coke, and writing script faster than the characters can appear on a dirty CRT. They’re performing sorceries a half-step removed from actual magic, exploiting people and systems without leaving the [...]

STEEP REVIEW

Steep’s dramatic recreation of the Swiss Alps is enormous. Activate the map view and you can fly around a vast 3D model of its snowy peaks, then pick a drop point and transition seamlessly into the game. The technology is impressive, and being able to hop around this colossal open-world without [...]
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